The Anarchy of King Stephen
A swordsman is a staple of any adventuring party. Possessed of great martial prowess, a swordsman might be a would-be knight, a yeoman farmer-warrior, a viking invader or a saracen wanderer.
Swordsmen rely on their STR and CON. Having a good DEX can help, and despite his focus on physical prowess a swordsman still wants some mental attributes for sake of having Willpower to burn.
1st level Hit Points: 12 + CON
Hit Die: d10
Skill Tree: 3-up
1st level bonus: At character level 1, a swordsman gains a +2 bonus to Melee, Defense and Fortitude saves.
Weapon and Armor Proficiencies: A swordsman is proficient with light, medium and heavy armor and may use shields. A swordsman with Brawl is proficient with size-S simple weapons. A swordsman with Melee is proficient with all simple and martial melee weapons. A swordsman with Thrown is proficient with all simple and martial thrown weapons. A swordsman with Archery is proficient with all simple and martial ranged weapons.
Bonus feats: The swordsman gains a bonus feat at every even-numbered level. These feats may be selected from any for which the swordsman qualifies.
A swordsman gains a talent at every odd-numbered level. At 1st level, he may select from the Melee Smash or Dervish trees; at 3rd level and up, he may also select from the Weapon Master tree. Talents must be selected in order, but the swordsman may switch between trees as he sees fit.
Power Attack (Ex): The swordsman gains Power Attack as a bonus feat.
Cleave (Ex): The swordsman gains Cleave as a bonus feat.
Great Cleave (Ex): The swordsman gains Great Cleave as a bonus feat.
Combat Expertise (Ex): The swordsman gains Combat Expertise as a bonus feat.
Spring Attack (Ex): The swordsman gains Spring Attack as a bonus feat.
Whirlwind Attack (Ex): The swordsman gains Whirlwind attack as a bonus feat.
Precision (Ex): The swordsman gains a +1 bonus to Melee. This bonus stacks with the bonus granted by Weapon Focus.
Mighty Strikes (Ex): The swordsman must have taken Weapon Specialization with at least one weapon to select this talent. The swordsman gains a +2 bonus to damage rolls when using the Melee skill. This bonus stacks with the bonus granted by Weapon Specialization.
Lethal Strikes (Ex): The swordsman increases the critical threat modifier of any weapon he wields by 1.